Android Canvas状态save与restore,Kotlin
private fun f1() {
val bitmap = BitmapFactory.decodeResource(resources, R.mipmap.pic).copy(Bitmap.Config.ARGB_8888, true)
val canvas = Canvas(bitmap)
val paint = Paint(Paint.ANTI_ALIAS_FLAG)
paint.color = Color.RED
paint.textSize = 50f
paint.style = Paint.Style.FILL
paint.textAlign = Paint.Align.LEFT
val x = 200f
val y = 200f
canvas.drawText("hello", x, y, paint)
canvas.save() //保存矩阵坐标等画布状态
canvas.rotate(30f, 0f, 0f)
canvas.drawText("world", x, y, paint)
//此处没有canvas.restore(),绘制将紧接着上一笔world绘制。
canvas.drawText("fly", x + 150, y, paint)
iv1?.setImageBitmap(bitmap)
}
private fun f2() {
val bitmap = BitmapFactory.decodeResource(resources, R.mipmap.pic).copy(Bitmap.Config.ARGB_8888, true)
val canvas = Canvas(bitmap)
val paint = Paint(Paint.ANTI_ALIAS_FLAG)
paint.color = Color.RED
paint.textSize = 50f
paint.style = Paint.Style.FILL
paint.textAlign = Paint.Align.LEFT
val x = 200f
val y = 200f
canvas.drawText("hello", x, y, paint)
canvas.save() //保存矩阵坐标等画布状态
canvas.rotate(30f, 0f, 0f)
canvas.drawText("world", x, y, paint)
canvas.restore() //恢复到canvas.save()之前的矩阵坐标等画笔状态,接着hello写。
canvas.drawText("fly", x + 150, y, paint)
iv2?.setImageBitmap(bitmap)
}
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