【二段式状态机】 fsm 输出打一拍写法

发布时间:2024年01月02日

https://blog.csdn.net/ONEFPGA/article/details/125297745

fsm 2 process


module  auto_sell(
    input   clk,
    input       rst_n,
    input       coin_one,
    input       coin_half,
     
    output  reg     water,
    output  reg     coin_back
);
 
    parameter   ZERO        = 3'b000;
    parameter   HALF        = 3'b001;
    parameter   ONE         = 3'b010;
    parameter   ONE_HALF = 3'b011;
    parameter   TWO         = 3'b100;
 
//--------------------二段式 1  ok--------------------------
    //二段式状态机
    reg [2:0]   c_status;
    reg [2:0]   n_status;

    reg water_reg;  //new  新加的部分;
    reg coin_back_reg;  //new 
     
    //状态转移
    always@(posedge clk,negedge rst_n)begin

        water_reg <= water;  //new 
        coin_back_reg <= coin_back;  //new 
        if(!rst_n)
            c_status <= ZERO;
        else
            c_status <= n_status;
    end
     
    //描述状态转移规律以及输出
    always@(posedge clk,negedge rst_n)begin
        if(!rst_n)
            begin
                n_status <= ZERO;
                water <= 1'b0;
                coin_back <= 1'b0;  
            end
        else
            case(c_status)
                ZERO :
                        begin  
                            water <= 1'b0;
                            coin_back <= 1'b0;                          
                            if(coin_half)
                                n_status <= HALF;
                            else if(coin_one)
                                n_status <= ONE;
                            else
                                n_status <= ZERO;
                        end
                HALF :
                        begin  
                            water <= 1'b0;
                            coin_back <= 1'b0;                          
                            if(coin_half)
                                n_status <= ONE;
                            else if(coin_one)
                                n_status <= ONE_HALF;
                            else
                                n_status <= HALF;   
                        end
                ONE :  
                        begin  
                            water <= 1'b0;
                            coin_back <= 1'b0;                          
                            if(coin_half)
                                n_status <= ONE_HALF;
                            else if(coin_one)
                                n_status <= TWO;
                            else
                                n_status <= ONE;            
                        end
                ONE_HALF :
                            begin  
                                water <= 1'b0;
                                coin_back <= 1'b0;                              
                                if(coin_half)
                                        n_status <= TWO;
                                else if(coin_one)
                                    begin
                                        n_status <= ZERO;
                                        water <= 1'b1;
                                        coin_back <= 1'b0;  
                                    end
                                else
                                        n_status <= ONE_HALF;   
                            end
                TWO :  
                        begin  
                            water <= 1'b0;
                            coin_back <= 1'b0;                          
                            if(coin_half)
                                begin
                                    n_status <= ZERO;
                                    water <= 1'b1;
                                    coin_back <= 1'b0;                                      
                                end
                            else if(coin_one)
                                begin
                                    n_status <= ZERO;
                                    water <= 1'b1;
                                    coin_back <= 1'b1;                                          
                                end
                            else
                                n_status <= TWO;                                        
                        end
                default:
                            n_status <= ZERO;                                   
            endcase
    end
     
 
endmodule


testbench

`timescale 1ns/1ps
 
module auto_sell_tb;
 
    reg     clk;
    reg rst_n;
    reg coin_one;
    reg coin_half;
     
    wire    water;
    wire    coin_back;
     
     
     
    initial begin
        clk = 0;
        rst_n = 0;
        coin_one = 0;
        coin_half = 0;
        #20;
        rst_n = 1;
        //延时200us
        #10000
         
        //投2.5元
        coin_half = 1;
        #20;
        coin_half = 0;
        #20;
         
        coin_one = 1;
        #20;   
        coin_one = 0;  
        #20;
                 
        coin_half = 1;
        #20;
        coin_half = 0;
        #20;
                 
        coin_half = 1;
        #20;
        coin_half = 0; 
        #20;
                 
        //延时200us
        #10000
         
        //投3元
        coin_half = 1;
        #20;
        coin_half = 0;
        #20;
                 
        coin_one = 1;
        #20;   
        coin_one = 0;  
        #20;
                 
        coin_half = 1;
        #20;
        coin_half = 0;
        #20;
                 
        coin_one = 1;
        #20;   
        coin_one = 0;
        #20;
                 
        //延时200us
        #10000 
        $stop;
    end
     
    auto_sell auto_sell_inst(
        .clk            (clk),
        .rst_n      (rst_n),
        .coin_one   (coin_one),
        .coin_half  (coin_half),
     
        .water      (water),
        .coin_back  (coin_back)
    );
     
    always #10 clk = ~clk;
 
endmodule


在这里插入图片描述

文章来源:https://blog.csdn.net/weixin_39060517/article/details/135345383
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