struct List
{
int data;
struct List* next;
}
struct List* listCreate()
{
int data;
struct List* head = NULL;
struct List* pre = NULL;
struct List* current = NULL;
while(scanf("%d",&data) && data != -1)
{
current = (struct List*)malloc(sizeof(struct List));
if(head == NULL)
head = current;
else
pre->next = current;
current->next = NULL;
current->data = data;
pre = current;
}
return head;
}
struct List* listCreate()
{
int data;;
struct List* current = NULL;
struct List* head = current;
while (scanf("%d", &data) && data != -1)
{
current = (struct List*)malloc(sizeof(struct List));
if (head == NULL)
head = current;
current->data = data;
current = current->next;
}
return head;
}
在使用malloc函数开辟的空间中,不要进行指针的移动,因为一旦移动之后可能出现申请的空间和释放空间大小的不匹配
struct List* circle_listCreate()
{
int data;
struct List* head = NULL;
struct List* pre = NULL;
struct List* current = NULL;
while(scanf("%d",&data) && data != -1)
{
current = (struct List*)malloc(sizeof(struct List));
if(head == NULL)
head = current;
else
pre->next = current;
current->next = head;
current->data = data;
pre = current;
}
return head;
}
struct list* listDelete(struct list* L,int data)
{
struct list* pre = L;
struct list* head = L;
struct list* kill;
while(head != NULL && head->data == m)
{
kill = head;
head = head->next;
free(kill);
}
if(head == NULL)
return head;
pre = head;
kill = head->next;
while(kill!=NULL)
{
if(kill->data == m)
{
pre->next = kill->next;
free(kill);
kill = pre->next;
}
else
{
pre = kill;
kill = kill->next;
}
}
return head;
}
struct list* listDelete(struct list** L,int data)
{
struct list* head = (*L), * pre = (*L);
struct list* newL = *L;
struct list* kill = NULL;
while (*L !- NULL)
{
if((*L)->data == data)
{
if((*L) == newL)
newL ==newL->next;
else
pre->next = (*L)->next;
kill = (*L);
(*L) = (*L)->next;
free(kill);
}
else
{
pre = (*L);
(*L) = (*L)->next;
}
}
*L = newL;
return head;
}