前些天发现了一个人工智能学习网站,通俗易懂,风趣幽默,最重要的屌图甚多,忍不住分享一下给大家。点击跳转到网站。
动图有点大这里就不给了,玩法和水果忍者类似用刀切掉飞上来的蔬菜就可以得分:
源码贴给大家:
<div class="stage stage-bg"></div>
<div class="stage stage-fg"></div>
<div class="score"></div>
<div class="timer">
<div class="replay"></div>
<div class="outter">??</div>
<div class="face">
<div class="inner">??</div>
</div>
</div>
<div class="follower">
<div class="dagger">🗡?</div>
</div>
@import url('https://fonts.googleapis.com/css2?family=Kdam+Thmor+Pro&display=swap');
html, body {
margin:0;
padding:0;
width:100;
height:100%;
}
body {
overflow:hidden;
background:url(https://images.unsplash.com/photo-1628006203055-b4aa5f6300f3?q=60&w=2000);
background-size:cover;
background-position:center;
}
div {
position:absolute;
left:0;
top:0;
user-select:none;
}
.stage-bg {
background:linear-gradient(rgba(0,0,0,0) 77%,rgba(0,0,0,0.5));
}
.follower {
font-size:150px;
pointer-events:none;
}
.stage {
width:100%;
height:100%;
}
.score {
font-size:40px;
left:20px;
top:10px;
font-family: 'Kdam Thmor Pro', sans-serif;
color:#fff;
}
.score .num {
font-size:0.65em;
color:#ccc;
}
.timer {
font-size:85px;
top:unset;
bottom:115px;
left:15px;
display:flex;
}
.timer .face {
overflow:hidden;
width:65px;
height:65px;
border-radius:50%;
left:10px;
top:22px;
}
.timer .face .inner {
left:-10px;
top:-22px;
}
.replay {
font-size:25px;
width:200px;
left:105px;
top:35px;
font-family: 'Kdam Thmor Pro', sans-serif;
color:#fff;
}
const stageBg = document.querySelector('.stage-bg')
const stageFg = document.querySelector('.stage-fg')
const score = document.querySelector('.score')
const timer = document.querySelector('.timer')
const veg = ['🫑','🍅','🥕','🍆','🥬','🥔','🥦','🧅','🧄','🌶?','🫛']
const vegTLs = []
const props = { x:0, dir:1 }
let vegNum = 0
let pts = 0
let timeScale = 1
gsap.set('.follower', {filter:'drop-shadow(30px 30px 4px rgba(0,0,0,0.1))'})
gsap.set('.dagger', {rotate:125, xPercent:-50, yPercent:-55})
window.onpointerdown = (e)=> {
gsap.timeline({defaults:{duration:0.3, ease:'back.out(4)'}})
.to('.dagger', {rotate:200, xPercent:-30, scale:0.8}, 0)
.to('.follower', {filter:'drop-shadow(5px 7px 2px rgba(0,0,0,0.3))'}, 0)
.add(()=>{ //check distance between veg and dagger
const mark = document.createElement('div')
stageFg.append(mark)
gsap.fromTo(mark, {innerHTML:'🗯?', x:e.x+84, y:e.y-20, rotate:'random(0,360)'}, {scale:4, duration:0.1, opacity:0.5, onComplete:()=>mark.remove()})
for (const item of stageBg.children) {
const dX = Math.abs(gsap.getProperty(item,'x') - (e.x+84))
const dY = Math.abs(gsap.getProperty(item,'y') - (e.y-25))
const dist = (dX + dY) / 2
if (dist<60){
if (item.innerHTML=='??') {
timeScale = 0.2
gsap.to(vegTLs, {timeScale:timeScale})
gsap.to('.stage-bg', {background:'linear-gradient(rgba(0,120,230,0.5) 77%,rgba(0,100,255,0.9))'})
gsap.delayedCall(5, ()=>{
timeScale = 1
gsap.set(vegTLs, {timeScale:1})
gsap.to('.stage-bg', {background:'linear-gradient(rgba(0,0,0,0) 77%,rgba(0,0,0,0.5))'})
})
}
pts++
score.innerHTML = 'Sliced '+pts+'<span class="num"> / '+vegNum+'</span>'
stageFg.append(item)
gsap.timeline()
.set(mark, {autoAlpha:0})
.set(item, {innerHTML:'💥', rotate:'random(0,200,0)', filter:'drop-shadow(0px 0px 0px rgba(0,0,0,0))'})
.to(item, {duration:0.1, scale:2})
.to(item, {duration:0.1, scale:0, ease:'expo.inOut'})
}
}
}, 0.15)
}
window.onpointerup = (e)=> {
gsap.to('.dagger', {duration:0.3, rotate:125, xPercent:-50, scale:1})
gsap.to('.follower', {duration:0.3, filter:'drop-shadow(30px 30px 4px rgba(0,0,0,0.1))'})
}
window.onpointermove = (e)=>{
props.x = gsap.getProperty('.follower', 'x')
props.dir = (e.x>props.x)? -1:1
gsap.to('.follower', {y:e.y})
gsap.to('.follower', {x:e.x, duration:1, ease:'expo', onUpdate:()=>{
const rot = Math.abs(e.x-gsap.getProperty('.follower', 'x'))/6
gsap.set('.follower', {rotate:gsap.utils.clamp(0,33,rot)*props.dir})
}})
}
function addveg(){
vegNum++
score.innerHTML = 'Sliced '+pts+'<span class="num"> / '+vegNum+'</span>'
const f = document.createElement('div')
stageBg.append(f)
vegTLs.push(
gsap.timeline({onComplete:()=>{f.remove(); vegTLs.shift()}})
.fromTo(f, {
innerHTML:(vegNum==8||vegNum==36)?'??':veg[gsap.utils.random(0,veg.length-1,1)],
fontSize:99,
xPercent:-50,
yPercent:-50,
y:innerHeight+99,
x:gsap.utils.random(200,innerWidth-100,1),
rotate:(vegNum%2==0)?10:-10,
filter: 'drop-shadow(20px -10px 4px rgba(0,0,0,0.2))'
}, {
duration:3,
x:'+='+'random(-200,200)',
rotate:(vegNum%2==0)?-10:10
})
.to(f, {
y:gsap.utils.random(0,innerHeight/2,1),
filter: 'drop-shadow(30px 30px 4px rgba(0,0,0,0.1))',
duration:1.5,
yoyo:true,
repeat:1
}, 0)
.timeScale(timeScale)
)
}
const vegTL = gsap.to(window, {duration:1, repeat:50, onRepeat:addveg})
const timerTL = gsap.timeline({onComplete:gameEnd})
.to('.timer .face', {rotate:-50, ease:'power1.in'})
.to('.timer .face', {rotate:0, ease:'none', duration:vegTL.totalDuration()})
function gameEnd(){
gsap.timeline()
.fromTo('.replay', {
innerHTML:'?? Replay?',
opacity:0,
x:100
},{
ease:'back.out(3)',
opacity:1,
x:0
})
timer.onclick=()=>{
timer.onclick = null
pts = vegNum = 0
score.innerHTML = 'Score: 0'
gsap.to('.replay', {opacity:0})
vegTL.play(0)
timerTL.play(0)
}
}