前面我给出了我的纠错算法下的AWGN信道QPSK信号的仿真程序,这里公开了AWGN信道BPSK信号的仿真程序。
大家可以下载我发明的纠错算法的SDK和Demo,暂时仅提供了FER(误帧率)的demo,主要是为了与极化码比。
BPSK_AWGN.h
#pragma once
#ifndef _BPSK_AWGN_H
#define _BPSK_AWGN_H
#ifdef __cplusplus
extern "C" {
#endif
void Bpsk_awgn(unsigned char* InBuff, unsigned char* OutBuff, int length, double snr, long* ber_count);
#ifdef __cplusplus
}
#endif
#endif
主类C,BPSK_AWGN.c
#include "BPSK_AWGN.h"
#include <stdlib.h>
#include <math.h>
const double PI = 3.1415926;
// 把字节转成比特
void BPSK_Bytes2Bits(unsigned char* bytes, int length, unsigned char* bits)
{
int i, j, k = 0;
for (i = 0; i < length; ++i) {
for (j = 7; j >= 0; --j) {
bits[k] = (bytes[i] >> j) & 0x01;
k++;
}
}
}
// 把比特转为字节
void BPSK_Bits2Bytes(unsigned char* bits, int length, unsigned char* bytes)
{
int i, j, k = 0;
for (i = 0; i < length; ++i) {
bytes[i] = 0x00;
for (j = 7; j >= 0; --j) {
bytes[i] <<= 1;
bytes[i] |= bits[k];
k++;
}
}
}
void BPSK_modulator(unsigned char* bits, int bitsSize, double* signal) {
int n;
for (n = 0; n < bitsSize; n++) {
if (bits[n] == 0x00) {
signal[n] = 1.0;
}
else {
signal[n] = -1.0;
}
}
}
void BPSK_awgn(double* sended_signal, double* received_signal, double snr, int bitsSize) {
int n;
double X, Y;
double amp, phase;
double gamma, noise;
gamma = pow(10.0, snr / 10.0);
srand((unsigned)time(NULL));
for (n = 0; n < bitsSize; n++) {
// 产生随机噪声
X = (double)rand() / RAND_MAX;
Y = (double)rand() / RAND_MAX;
if (X <= 1.0e-8) {
X = 1.0e-8; //防止出现log0的操作
}
amp = sqrt(-log(X) / gamma);
phase = 2.0 * PI * Y;
noise = amp * sin(phase);
// 在BPSK信号上累加噪声
received_signal[n] = sended_signal[n] + noise;
}
}
void BPSK_demodulator(double* signal, unsigned char* bits, int bitsSize) {
int n;
for (n = 0; n < bitsSize; n++) {
if (signal[n] < 0) {
bits[n] = 0x01;
}
else {
bits[n] = 0x00;
}
}
}
void Bpsk_awgn(unsigned char* InBuff, unsigned char* OutBuff, int length, double snr, long* ber_count)
{
int i, count = 0;
unsigned char* InBuff_bits = NULL, * OutBuff_bits = NULL;
double** sended_signal, ** received_signal;
int bitsLength = length << 3;
if (bitsLength <= 0) return;
InBuff_bits = (unsigned char*)malloc(bitsLength);
OutBuff_bits = (unsigned char*)malloc(bitsLength);
sended_signal = (double*)malloc(sizeof(double) * bitsLength);
received_signal = (double*)malloc(sizeof(double) * bitsLength);
if (InBuff_bits == NULL || OutBuff_bits == NULL || sended_signal == NULL || received_signal == NULL) goto EndAndFree;
// 将字节转换为比特
BPSK_Bytes2Bits(InBuff, length, InBuff_bits);
BPSK_modulator(InBuff_bits, bitsLength, sended_signal);
BPSK_awgn(sended_signal, received_signal, snr, bitsLength);
BPSK_demodulator(received_signal, OutBuff_bits, bitsLength);
// 然后把比特转换为字节
BPSK_Bits2Bytes(OutBuff_bits, length, OutBuff);
// 统计OutBuff_bits与InBuff_bits中比特差异
for (i = 0; i < bitsLength; ++i) {
if (OutBuff_bits[i] != InBuff_bits[i]) count++;
}
// 返回误比特个数
*ber_count = count;
EndAndFree:
// 释放资源
if (InBuff_bits) free(InBuff_bits);
if (OutBuff_bits) free(OutBuff_bits);
if (sended_signal) free(sended_signal);
if (received_signal) free(received_signal);
}
然后是main.c
#include "BPSK_AWGN.h"
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <windows.h>
#include <time.h>
#include <math.h>
#ifdef WIN32
#define inline __inline
#endif // WIN32
int main() {
int i, byteSize = 1024;
unsigned char* InBuff = NULL;
unsigned char* OutBuff = NULL;
double snr = 0.0;
long ber_count = 0;
InBuff = (unsigned char*)malloc(byteSize);
OutBuff = (unsigned char*)malloc(byteSize);
if (InBuff == NULL || OutBuff == NULL) goto Err;
srand((unsigned)time(NULL));
for (i = 0; i < byteSize; ++i) {
InBuff[i] = rand() % 256;
printf("%02X,", InBuff[i]);
}
printf("\n");
Bpsk_awgn(InBuff, OutBuff, byteSize, snr, &ber_count);
for (i = 0; i < byteSize; ++i) {
printf("%02X,", OutBuff[i]);
}
printf("\n");
printf("ber_count = %d\n", ber_count);
printf("ber = %1.6f\n", (double)ber_count / (byteSize * 8));
Err:
if (InBuff) free(InBuff);
if (OutBuff) free(OutBuff);
system("pause");
return 0;
}