本节演示添加Label文字,使用第四节click的例子,通过鼠标点击地图添加label文字
1、修改鼠标点击事件mouseUp,在函数中创建LabelCollection对象并添加到地图中。鼠标点击时获取鼠标位置,转换成经纬度然后添加label。
static void mouseUp(void *handler, Cesium::ScreenEvent *event) { Handler *aggregator = (Handler *) handler; if (aggregator->labels == NULL) { // 创建BillboardCollection aggregator->labels = new Cesium::LabelCollection(NULL); aggregator->viewer->_scene->primitives()->add(aggregator->labels); } glm::dvec2 position = event->position;//鼠标屏幕位置 glm::dvec3 coor, carthposition; //转换成经纬度,与cesium基本一致 aggregator->viewer->_scene->_camera->pickEllipsoid(position, aggregator->viewer->_scene->_globe->_ellipsoid, &coor); aggregator->viewer->_scene->_globe->_ellipsoid->cartesianToCartographic(coor, &carthposition); double longitude = Cesium::CesiumMath::toDegrees(carthposition.x); double latitude = Cesium::CesiumMath::toDegrees(carthposition.y); //添加billboard glm::dvec3 initialPosition2 = Cesium::Cartesian3::fromDegrees(longitude, latitude); aggregator->labels->add(initialPosition2, "../data/home.png"); }
2、运行地图,点击地图即可添加一个label。
完整代码
/** * Created by IBM on 2021/3/3. */ #include <iostream> #include <Widgets/Viewer/Viewer.h> #include <Scene/LabelCollection.h> #include <Scene/Label.h> class Handler { public: Cesium::Viewer *viewer; Cesium::LabelCollection *labels = NULL; Cesium::Label *text = NULL; /** * 鼠标抬起事件 * @param type * @param position */ static void mouseUp(void *handler, Cesium::ScreenEvent *event) { Handler *aggregator = (Handler *) handler; if (aggregator->labels == NULL) { // 创建BillboardCollection aggregator->labels = new Cesium::LabelCollection(NULL); aggregator->viewer->_scene->primitives()->add(aggregator->labels); } glm::dvec2 position = event->position;//鼠标屏幕位置 glm::dvec3 coor, carthposition; //转换成经纬度,与cesium基本一致 aggregator->viewer->_scene->_camera->pickEllipsoid(position, aggregator->viewer->_scene->_globe->_ellipsoid, &coor); aggregator->viewer->_scene->_globe->_ellipsoid->cartesianToCartographic(coor, &carthposition); double longitude = Cesium::CesiumMath::toDegrees(carthposition.x); double latitude = Cesium::CesiumMath::toDegrees(carthposition.y); //添加billboard glm::dvec3 initialPosition2 = Cesium::Cartesian3::fromDegrees(longitude, latitude); aggregator->labels->add(initialPosition2, "../data/home.png"); } }; int main(int argc, char *argv[]) { Handler *handler = new Handler(); Cesium::Viewer viewer = Cesium::Viewer(500, 300); handler->viewer = &viewer; std::string url = "https://dev.virtualearth.net"; std::string key = "AmXdbd8UeUJtaRSn7yVwyXgQlBBUqliLbHpgn2c76DfuHwAXfRrgS5qwfHU6Rhm8"; Cesium::BingMapsImageryProvider *imageryProvider1 = new Cesium::BingMapsImageryProvider(url, key); viewer.imageryLayers()->addImageryProvider(imageryProvider1); double r = glm::radians(-90.0); Cesium::HeadingPitchRoll *orientation = new Cesium::HeadingPitchRoll(0.0, r, 0.0); glm::dvec3 initialPosition1 = Cesium::Cartesian3::fromDegrees(113.0041, 22.9950, 50000); viewer._scene->_camera->setView(orientation, initialPosition1); //创建事件 Cesium::ScreenSpaceEventHandler *_eventHandler = new Cesium::ScreenSpaceEventHandler(handler); _eventHandler->setInputAction(&Handler::mouseUp, Cesium::ScreenSpaceEventType::LEFT_CLICK);//设置鼠标点击事件 viewer.startAnimating(true);//启动opengl循环 system("pause"); return 0; }