基于多反应堆的高并发服务器【C/C++/Reactor】(下)重构Channel类

发布时间:2024年01月13日

一、C语言

  • Channel.h
#pragma once
#include <stdbool.h>
// 定义函数指针
typedef int(*handleFunc)(void* arg);
 
// 定义文件描述符的读写事件
enum FDEvent {
    TimeOut = 0x01,
    ReadEvent = 0x02,
    WriteEvent = 0x04
};
 
struct Channel {
    // 文件描述符
    int fd;
    // 事件
    int events;
    // 回调函数
    handleFunc readCallback;// 读回调
    handleFunc writeCallback;// 写回调
    handleFunc destroyCallback;// 销毁回调
    // 回调函数的参数
    void* arg;
};
 
// 初始化一个Channel 
struct Channel* channelInit(int fd, int events, handleFunc readFunc, handleFunc writeFunc,handleFunc destroyFunc, void* arg);
 
// 修改fd的写事件(检测 or 不检测)
void writeEventEnable(struct Channel* channel, bool flag);
 
// 判断是否需要检测文件描述符的写事件
bool isWriteEventEnable(struct Channel* channel);
  • Channel.c
#include "Channel.h"
#include <stdlib.h>
 
struct Channel* channelInit(int fd, int events, handleFunc readFunc, 
       handleFunc writeFunc, handleFunc destroyFunc, void* arg) {
    struct Channel* channel = (struct Channel*)malloc(sizeof(struct Channel));
    channel->fd = fd;
    channel->events = events;
    channel->readCallback = readFunc;
    channel->writeCallback = writeFunc;
    channel->destroyCallback = destroyFunc;
    channel->arg = arg;
    return channel;
}
 
void writeEventEnable(struct Channel* channel, bool flag) {
    if(flag) {
        channel->events |= WriteEvent;
    }else{
        channel->events = channel->events & ~WriteEvent;
    }
}
 
bool isWriteEventEnable(struct Channel* channel) {
    return channel->events & WriteEvent;
}

二、C++

  • Channel.h
#pragma once
#include <stdbool.h>
// 定义函数指针
// typedef int(*handleFunc)(void* arg);
using handleFunc = int(*)(void* arg);
 
// 定义文件描述符的读写事件 (强类型枚举)
enum class FDEvent {
    TimeOut = 0x01,
    ReadEvent = 0x02,
    WriteEvent = 0x04
};
 
class Channel 
{
public:
    Channel(int fd, int events, handleFunc readFunc, handleFunc writeFunc,handleFunc destroyFunc, void* arg);
    // 回调函数
    handleFunc readCallback;// 读回调
    handleFunc writeCallback;// 写回调
    handleFunc destroyCallback;// 销毁回调
    // 修改fd的写事件(检测 or 不检测)
    void writeEventEnable(bool flag);
    // 判断是否需要检测文件描述符的写事件
    bool isWriteEventEnable();
    // 取出私有成员的值
    inline int getEvent() {
        return m_events;
    }
    inline int getSocket() {
        return m_fd;
    }
    inline const void* getArg() {
        return m_arg;
    }
private:
    // 文件描述符
    int m_fd;
    // 事件
    int m_events;
    // 回调函数的参数
    void* m_arg;
};
 
  • Channel.cpp?
#include "Channel.h"
#include <stdlib.h>

Channel::Channel(int fd, int events, handleFunc readFunc, 
       handleFunc writeFunc, handleFunc destroyFunc, void* arg) {
    m_fd = fd;
    m_events = events;
    m_arg = arg;
    readCallback = readFunc;
    writeCallback = writeFunc;
    destroyCallback = destroyFunc;
}
 
void Channel::writeEventEnable(bool flag) {
    if(flag) {
        m_events |= static_cast<int>(FDEvent::WriteEvent);
    }else{
        m_events = m_events & ~static_cast<int>(FDEvent::WriteEvent);
    }
}
 
bool Channel::isWriteEventEnable() {
    return m_events & static_cast<int>(FDEvent::WriteEvent);
}

文章来源:https://blog.csdn.net/weixin_41987016/article/details/135576321
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