Dubbo线程池

发布时间:2023年12月19日

前言

? ? Dubbo使用Netty作为网络调用框架,Netty是一个Reactor模型的框架,线程模型分为boss线程池和worker线程池,boss线程池负责监听、分配事件,worker线程池负责处理事件,简单说就是boss线程池负责hold请求,并分发到worker池,worker线程池负责处理具体事件。

? ? dubbo在原本的netty中的线程(boss线程和worker)做了一些修改,将其定义为io线程,而后由实现了一套用于处理业务的业务线程池,这就和上一篇介绍的Dubbo协议下的服务端线程模型产生了关联,dubbo的io线程监听请求,业务处理由dubbo自定义的线程池处理,这里将请求分发到具体的业务线程池就是由Dispatcher实现的,默认是AllDispatcher,上一篇已经简单介绍了Dubbo协议的线程池的分发模型,这篇文章就介绍下Dubbo究竟自定义了哪几种线程池的实现,并且都是怎么实现的。

  • 注:Apache Dubbo版本为3.0.7

Dubbo线程池接口ThreadPool

在这里插入图片描述

? ? Dubbo自定义的线程池的核心接口是org.apache.dubbo.common.threadpool.ThreadPool,并且提供了四种实现分别是CachedThreadPoolFixedThreadPoolLimitedThreadPoolEagerThreadPoolThreadPool接口是SPI的,如果不指定线程池的具体实现默认是fixed,在项目中配置如下:配置线程池类型是fixed,线程数为100,线程模型是all

 

xml

复制代码

<dubbo:protocol name="dubbo" dispatcher="all" threadpool="fixed" threads="100" />

ThreadPool代码如下,接下来分别简单介绍一下四种线程池的具体实现

 

java

复制代码

@SPI(value = "fixed", scope = ExtensionScope.FRAMEWORK) 
public interface ThreadPool { 

    /** 
      * Thread pool 
      * 
      * @param url URL contains thread parameter
      * @return thread pool */         
    @Adaptive({THREADPOOL_KEY}) 
    Executor getExecutor(URL url); 
}

CachedThreadPool缓存线程池

? ? 该线程池是缓存类型的,当空闲到一定时间时会将线程删掉,使用时再创建,具体dubbo的实现如下,代码实现很简单,就是使用JUC的ThreadPoolExecutor创建了一个缓存类型的线程池,将maximumPoolSize设置成Integer.MAX_VALUE,keepAliveTime设置成60000毫秒,队列大小设置成0,当超过任务数超过corePoolSize就会直接创建worker线程,当线程空闲60s后就会被销毁。

public class CachedThreadPool implements ThreadPool {

    @Override
    public Executor getExecutor(URL url) {
        String name = url.getParameter(THREAD_NAME_KEY, (String) url.getAttribute(THREAD_NAME_KEY, DEFAULT_THREAD_NAME));
        int cores = url.getParameter(CORE_THREADS_KEY, DEFAULT_CORE_THREADS);
        int threads = url.getParameter(THREADS_KEY, Integer.MAX_VALUE);
        int queues = url.getParameter(QUEUES_KEY, DEFAULT_QUEUES);
        int alive = url.getParameter(ALIVE_KEY, DEFAULT_ALIVE);
        return new ThreadPoolExecutor(cores, threads, alive, TimeUnit.MILLISECONDS,
                queues == 0 ? new SynchronousQueue<Runnable>() :
                        (queues < 0 ? new LinkedBlockingQueue<Runnable>()
                                : new LinkedBlockingQueue<Runnable>(queues)),
                new NamedInternalThreadFactory(name, true), new AbortPolicyWithReport(name, url));
    }

FixedThreadPool固定线程数的线程池

? ? 该线程池是固定线程数的线程池实现,具体实现也是使用JUC的ThreadPoolExecutor创建了一个固定线程数的线程池,通过url中配置的threads,将corePoolSize和maximumPoolSize都设置成threads的数量,并且keepAliveTime设置成0。

public class FixedThreadPool implements ThreadPool {

    @Override
    public Executor getExecutor(URL url) {
        String name = url.getParameter(THREAD_NAME_KEY, (String) url.getAttribute(THREAD_NAME_KEY, DEFAULT_THREAD_NAME));
        int threads = url.getParameter(THREADS_KEY, DEFAULT_THREADS);
        int queues = url.getParameter(QUEUES_KEY, DEFAULT_QUEUES);
        return new ThreadPoolExecutor(threads, threads, 0, TimeUnit.MILLISECONDS,
                queues == 0 ? new SynchronousQueue<Runnable>() :
                        (queues < 0 ? new LinkedBlockingQueue<Runnable>()
                                : new LinkedBlockingQueue<Runnable>(queues)),
                new NamedInternalThreadFactory(name, true), new AbortPolicyWithReport(name, url));
    }
}

LimitedThreadPool可伸缩线程池

? ? 虽然叫可伸缩线程池,但是实际上只能伸不能缩,官网上说是为了突然大量的流量引起性能问题,具体实现就是将keepAliveTime设置成无限大,这样当队列满了后就会创建线程达到maximumPoolSize,新创建的这些线程因为keepAliveTime设置成无限大所以也不会销毁了。

public class LimitedThreadPool implements ThreadPool {

    @Override
    public Executor getExecutor(URL url) {
        String name = url.getParameter(THREAD_NAME_KEY, (String) url.getAttribute(THREAD_NAME_KEY, DEFAULT_THREAD_NAME));
        int cores = url.getParameter(CORE_THREADS_KEY, DEFAULT_CORE_THREADS);
        int threads = url.getParameter(THREADS_KEY, DEFAULT_THREADS);
        int queues = url.getParameter(QUEUES_KEY, DEFAULT_QUEUES);
        return new ThreadPoolExecutor(cores, threads, Long.MAX_VALUE, TimeUnit.MILLISECONDS,
                queues == 0 ? new SynchronousQueue<Runnable>() :
                        (queues < 0 ? new LinkedBlockingQueue<Runnable>()
                                : new LinkedBlockingQueue<Runnable>(queues)),
                new NamedInternalThreadFactory(name, true), new AbortPolicyWithReport(name, url));
    }

}

EagerThreadPool

? ? Eager单词是渴望的,热切地的意思,这个线程池所实现的逻辑是,当任务数超过corePoolSize但小于maximumPoolSize时不是将新任务放到队列中,而是优先创建新的worker线程,当线程数已经达到maximumPoolSize,接下来新的任务才会放到阻塞队列中,阻塞队列满了会抛出RejectedExecutionException

? ? EagerThreadPool线程池就不是通过JUC的ThreadPoolExecutor实现的了,而是继承ThreadPoolExecutor自己实现一些逻辑,下面一步一步看。

  • EagerThreadPool

? ? Dubbo自己实现了阻塞队列TaskQueue和线程池EagerThreadPoolExecutor,从EagerThreadPool的代码中看不到该类型线程池的核心逻辑,核心逻辑是在TaskQueue代码中,这里跳过直接看TaskQueue代码。

public class EagerThreadPool implements ThreadPool {

    @Override
    public Executor getExecutor(URL url) {
        String name = url.getParameter(THREAD_NAME_KEY, (String) url.getAttribute(THREAD_NAME_KEY, DEFAULT_THREAD_NAME));
        int cores = url.getParameter(CORE_THREADS_KEY, DEFAULT_CORE_THREADS);
        int threads = url.getParameter(THREADS_KEY, Integer.MAX_VALUE);
        int queues = url.getParameter(QUEUES_KEY, DEFAULT_QUEUES);
        int alive = url.getParameter(ALIVE_KEY, DEFAULT_ALIVE);

        // init queue and executor
        TaskQueue<Runnable> taskQueue = new TaskQueue<Runnable>(queues <= 0 ? 1 : queues);
        EagerThreadPoolExecutor executor = new EagerThreadPoolExecutor(cores,
                threads,
                alive,
                TimeUnit.MILLISECONDS,
                taskQueue,
                new NamedInternalThreadFactory(name, true),
                new AbortPolicyWithReport(name, url));
        taskQueue.setExecutor(executor);
        return executor;
    }
}
  • TaskQueue

? ? Dubbo的EagerThreadPool是通过TaskQueueoffer方法实现的,逻辑就是当提交到线程池任务时,如果任务数大于corePoolSize,会将任务offerTaskQueue中,这时如果活跃的线程数大于等于线程池大小,并且当前线程数小于maximumPoolSize时就会伪装成放入到队列失败,这时线程池就会创建线程,从而实现超过corePoolSize不超过maximumPoolSize时创建worker线程而不是将任务放入到队列中。

public class TaskQueue<R extends Runnable> extends LinkedBlockingQueue<Runnable> {

    private static final long serialVersionUID = -2635853580887179627L;

    private EagerThreadPoolExecutor executor;

    public TaskQueue(int capacity) {
        super(capacity);
    }

    public void setExecutor(EagerThreadPoolExecutor exec) {
        executor = exec;
    }

    @Override
    public boolean offer(Runnable runnable) {
        if (executor == null) {
            throw new RejectedExecutionException("The task queue does not have executor!");
        }

        int currentPoolThreadSize = executor.getPoolSize();
        // have free worker. put task into queue to let the worker deal with task.
        if (executor.getActiveCount() < currentPoolThreadSize) {
            return super.offer(runnable);
        }

        // 伪装放入队列失败,让线程池创建线程
        if (currentPoolThreadSize < executor.getMaximumPoolSize()) {
            return false;
        }

        // currentPoolThreadSize >= max
        return super.offer(runnable);
    }

    /**
     * retry offer task
     *
     * @param o task
     * @return offer success or not
     * @throws RejectedExecutionException if executor is terminated.
     */
    public boolean retryOffer(Runnable o, long timeout, TimeUnit unit) throws InterruptedException {
        if (executor.isShutdown()) {
            throw new RejectedExecutionException("Executor is shutdown!");
        }
        return super.offer(o, timeout, unit);
    }
}
  • EagerThreadPoolExecutor

? ? 当任务数大于maximumPoolSize时,线程池会抛出RejectedExecutionExceptionEagerThreadPoolExecutor捕获这个异常,并且调用TaskQueueretryOffer方法尝试放入队列,这样就实现了当线程数已经达到maximumPoolSize,接下来新的任务才会放到阻塞队列中,阻塞队列满了会抛出RejectedExecutionException,代码如下:

 
public class EagerThreadPoolExecutor extends ThreadPoolExecutor {

    public EagerThreadPoolExecutor(int corePoolSize,
                                   int maximumPoolSize,
                                   long keepAliveTime,
                                   TimeUnit unit, TaskQueue<Runnable> workQueue,
                                   ThreadFactory threadFactory,
                                   RejectedExecutionHandler handler) {
        super(corePoolSize, maximumPoolSize, keepAliveTime, unit, workQueue, threadFactory, handler);
    }

    @Override
    public void execute(Runnable command) {
        if (command == null) {
            throw new NullPointerException();
        }

        try {
            super.execute(command);
        } catch (RejectedExecutionException rx) {
            // 重新尝试将任务放到队列中.
            final TaskQueue queue = (TaskQueue) super.getQueue();
            try {
                if (!queue.retryOffer(command, 0, TimeUnit.MILLISECONDS)) {
                    throw new RejectedExecutionException("Queue capacity is full.", rx);
                }
            } catch (InterruptedException x) {
                throw new RejectedExecutionException(x);
            }
        }
    }
}

总结

? ? Dubbo实现了自定义线程池,其核心接口是ThreadPool,该接口是SPI的默认的实现是fixed,Dubbo提供了四种实现,分别是CachedThreadPoolFixedThreadPoolLimitedThreadPoolEagerThreadPool

文章来源:https://blog.csdn.net/qq_27615455/article/details/135093829
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